VR SHOOT AROUND - Realistic Basketball Simulator - Crack Activation Code Download > http://urluss.com/102rag
About This Game VR SHOOT AROUND is a "Simulater of basketball shoot around" that will provide you fantastic physical calculations, fantastic sounds and a fantastic rich court. Do not worry if you are not good shooter. because this simulater has "Throwing power assist" and "G.O.A.T. assist", therefore you can hit a long shot like an NBA player! Let's release your frustration!!!Game features[ Realistic rim-net physics ] We developed a physics function to reproduce the movement of rim-net close to reality.[ Throwing power assist ] You can change the magnification of the throwing power.[ G.O.A.T. assist ] You can get assistance from the G.O.A.T. If set to maximum value, your shot will succeed with 99.9% probability unless there is an obstacle.[ Rim height ] You can change the height of the rim in three steps. (3.05m, 2.45m, 1.85m)[ Court color painting ] You can change each space in the court to your favorite color.[ Logo controller ] You can paste the selected image (PNG, JPG) from the local folder on the court.[ Video screen ] You can play selected movie & sound file from the local folder on the screen.[ Minigames ] You can play 3PTS CONTEST & NINE HOOPS now.User guideHTC Vive[ Trigger ] Click for UI button.[ Trigger ] Grab a ball. (Switchable on KeyConfig)[ Grip ] Receive a ball. (Switchable on KeyConfig)[ Top button ] Open settings window.[ Touch pad ] Pointer & move.Oculus Rift & Touch[ Trigger ] Click for UI button.[ Trigger ] Grab a ball. (Switchable on KeyConfig)[ Grip ] Receive a ball. (Switchable on KeyConfig)[ B or Y button ] Open settings window.[ Stick Press ] Pointer & move.Common operation[ Click on video screen ] Open video screen controller. 1075eedd30 Title: VR SHOOT AROUND - Realistic basketball simulator -Genre: Action, Casual, Indie, Simulation, SportsDeveloper:BoninblueDesignLabPublisher:BoninblueDesignLabRelease Date: 12 Jul, 2017 VR SHOOT AROUND - Realistic Basketball Simulator - Crack Activation Code Download The physics seems a bit wonky and inconsistent at times with how far the ball goes based on how hard you shoot it, but it is a very impressive--although simple--simulation. This is a solid sim, but the size of the headset and shape of my Odyssey controller made it difficult to perfectly simulate shooting a ball because you can't bring your hand as close to your face as you would without an HMD, obviously.Even when you miss--and you'll miss a lot--it's fun shooting with motion controls. Teleporting around is quick and simple and the graphics are solid. At 90fps, the game really looks sharp and smooth.I recommend this if you're someone who likes to casually shoot hoops and get a little exercise.. Best basketball simulator. Lots of opportunities with this game to be a major hit. One of the few games on Vive I was happy to pay for.Only cons-A) Kind of annoying to press Grip to get a new ball. Would prefer tapping the trigger if i clearly have no ball in my hand and there is no ball within a close distance (so I'm clearly not trying to pick up an existing ball).B) Related, would also like to be able to bounce the ball.Future-A) Any plans to make this work with the kunckle controllers? That would be more realistic as those controllers will allow for a more realistic shooting motion.B) Multiplayer would be great!. For 5 bucks, you have an awesome basketball shooting game !Realistic, you can feel the weight of the ball and shooting on a very natural way !Good game to start the day !. For the price an excellent V.R. investment, if you like to just shoot hoops. Your throw is adjustable so if you want a more realistic feel or if you want assistance in throw force. I have an outdoor basketball hoop, it gets covered with snow in the winter this doesnt feel to far off from the real thing best part is I dont have to chase the ball down the frickin driveway.. So real ! Graphics are outstanding. Not a gimme like other Vr Shooters. Takes practice to get good. Compete in different contests for world ranking.
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